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Design Summary

- You are stuck inside a subway station populated by animals frozen in time.

- In order to escape this loose adaptation of Alice in Wonderland, your character needs to un-freeze the animals so that they can gather together to have a "Tea Party," which will return time to its normal state.

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Scripting

- Used Blueprints to script character movement, animation, and dialogue playback.

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Narrative

- Cut together sound bites from audiobook recording of Alice in Wonderland relating to time and the tea party.

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Aesthetics

- Manipulated post processing and lighting to create different looks for level, referencing lighting of the film Eraserhead.

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Process

- Initially story information was more explicit and conveyed from more audio sources - cell phones, old fashioned phones in the subway, and intercoms. A larger story was conveyed about the character Time being behind the time disturbances.

- During play testing the longer explicit sound bites and additional sources took away from the intended surreal experience, and so I focused on only the animals speaking to you in short cryptic riddles that more broadly connected to the bigger themes.

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Underground Wonderland

Underground Wonderland

Play Video

Exhibited at PAX East 2020 as part of  the Becker College student showcase.

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Made in Unreal.

 

Assets used:

City Subway Train 

Urban Underground 

Animal Variety Pack 

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