• Roger Matthews

Navigating VR Expansion

Turns out VR Expansion is very poorly documented and out of date, and the approach of giving my team the tutorial videos and documentation is not very effective. I've researched a few additional approaches and will be presenting them for the programming team to decide on what they would like to do.


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10/14/20 First full team build!

Been dealing with various challenges as we have been transitioning to Unreal and getting VR Expansion working, people up on Plastic, etc, but today, made my first build with essentially the full team'

10/6 Sprint 2 video!

Have been having positive success getting people to fix up and finish their work that was due last week for Sprint 2. There is now less time for everyone to achieve their Sprint 2 goals, but I made a