ROGER MATTHEWS
cinematic technical artist and designer
Personal Projects
Abandoned - WIP Teaser
Experimental film made in Unreal Engine 5.
Work in progress.
Previs
Previs Artist Reel
Project Highlights
Untamed (Netflix)
Ted Lasso (Apple TV+)
Waco: The Aftermath (Showtime)
American Born Chinese (Disney+)
Dave (FX)
Roles
Cinematic Technical Artist and Previs Artist
Details
Lead development of custom in-house Unreal previs animation toolkit. Assembled environments for scenes and animated them using Sequencer. Edited scene assemblies and showreels.
Regularly met with CEO to plan roadmaps for future tool development.
Live Performance
A Survivor's Odyssey Work Sample
Project Highlights
A Survivor's Odyssey - A live virtual opera performed using green screen technology within Unreal Engine. Premiered September 2021.
Roles
Environment Artist and Technical Artist
Details
Created Blueprint based virtual production tools for manipulating live green screen video feeds of opera singers. Established Unreal workflow procedures, and trained team members in using Unreal and GitHub.
Collaborated with director on live Zoom sesssions to assemble/modify 3D environments. Worked with actors live via Zoom to setup their scene blocking. Coordinated with director, composer, and animator to animate final scenes in sync with score.


