ROGER MATTHEWS
cinematic technical artist and designer
Fogmosis
Overview
Surreal VR puzzle/exploration experience.
Design Goal
Experiment with controller-less hand tracking to create a feeling of floating and flying through an abstract fog world.
Premise
You are trapped in a small apartment with all doors mysteriously sealed shut. Explore by finding hidden portals that transport you to an abstract fog world.
Player Goal
Find all red cubes, and place them inside the Fog World version of the apartment.
Mechanics
-Move forward by pointing with index finger.
-Move backwards by making fist.
-Stop abruptly by making an open palm gesture.
-Change direction by turning head.
-Manipulate objects by grabbing with hand.
Made in Unity.
Assets used:
Apartment Pack
Unity Particle Pack
Experiments from this project led to ELEMENTS.
Full Playthrough