Below are two playthrough videos of my game concepts Underground Wonderland and Lost Cosmonaut. Both focus on using level design and sound design as vehicles to tell the player a story.

Alice in Wonderland on the subway. 

You are stuck in a subway system where time is frozen. You must un-freeze time in order to escape.

Made in Unreal. Assets used:
- City Subway Train 
- Urban Underground 
- Animal Variety Pack