top of page
  • Roger Matthews

Week 11- Beta

Beta video presented this week

This week worked on getting the fog actually implemented in some form. I worked with Arty to get some functionality implemented from his existing fog fill system - looks like there was some miscommunication between those of us working on VFX, so I have been spending time trying to better get on the same page and move forward.

Ultimately there are plenty of logistical details being sorted out, but too early to get too above ground to think about the big picture design concepts in any meaningful way.

Main new idea is making larger glass boxes that can be pushed around. Need to tie into glass of space, though.

1 view0 comments

Recent Posts

See All

Eva Essay

Traumatic Freedom An edited version of an old 2007 essay I wrote on Evangelion (TV series DVD version) and End of Evangelion. Annotations removed. Evangelion is a notoriously complex (and arguably con

Week 12+13

Cutting out a lot of features. Completely cut Force Pull, and am cutting most of the fog VFX experimented with, aside from the initial fog that comes out of the ceiling. The fog coming out of the ceil

Week 10 - Alpha

Did not create a playable demo to share yet, but did create a basic Alpha build with basic functionality of the monster chasing you around. Still working out monster size/collision and implementing fo


bottom of page